3D Animation & VFX
The Professional 3D Animation & VFX Course at MediaBase Multimedia Academy is designed to provide students with the knowledge and practical skills required to create professional-quality 3D graphics, animations, visual effects, and architectural visualizations. Students will learn industry-standard software including Autodesk 3ds Max and Autodesk Maya, while developing creative, technical, and production skills through hands-on projects.
Module 1 – Introduction to 3D Graphics
- Introduction to 3D Animation Industry
- Understanding the 3D Production Pipeline
- User Interface & Workspace
- Navigation & Viewports
- Object Creation & Manipulation
- Scene Management
- File Management
Autodesk 3ds Max Fundamentals
- Interface and Workspace
- Primitive Objects
- Editable Poly Modeling
- Spline Modeling
- Modifier Stack
- Compound Objects
- Precision Modeling
- Scene Organization
Autodesk Maya Fundamentals
- Maya Interface
- Navigation & Selection Tools
- Object Creation
- Transformations
- Modeling Toolkit
- Scene Hierarchy
- Project Management
Module 4 – 3D Modeling
- Polygon Modeling
- Box Modeling
- Edge Modeling
- Hard Surface Modeling
- Organic Modeling
- Architectural Modeling
- Low Poly & High Poly Techniques
- Retopology Basics
- Model Optimization
Module 5 – Materials & Texture Mapping
- Material Editor
- Standard & Physical Materials
- UV Mapping
- UV Unwrapping
- Texture Painting Basics
- Bump Maps
- Normal Maps
- Specular & Roughness Maps
- Reflection & Refraction
- PBR Workflow
Module 6 – Lighting Techniques
- Basic Lighting
- Three-Point Lighting
- Indoor Lighting
- Outdoor Lighting
- HDRI Lighting
- Photometric Lights
- Area Lights
- Shadows
- Global Illumination
- Rendering Preparation
Module 7 – Cameras & Rendering
- Camera Creation
- Camera Animation
- Composition
- Depth of Field
- Render Settings
- Render Optimization
- Image Sequences
- Rendering Still Images
- Animation Rendering
Module 8 – Animation Fundamentals
- Principles of Animation
- Keyframe Animation
- Timeline Management
- Curve Editor
- Graph Editor
- Motion Paths
- Constraints
- Animation Controllers
- Object Animation
Module 9 – Character Animation
- Character Modeling Workflow
- Character Setup
- Rigging Basics
- Bones & Skeletons
- Skinning
- Weight Painting
- Facial Animation Basics
- Walk Cycle
- Run Cycle
- Character Performance Animation
Module 10 – Kinematics
- Forward Kinematics (FK)
- Inverse Kinematics (IK)
- IK Handles
- IK/FK Switching
- Constraints
- Controllers
- Rig Optimization
- Mechanical Rigging
Module 11 – Dynamics & Simulation
- Rigid Body Dynamics
- Soft Body Dynamics
- Cloth Simulation
- Hair & Fur Basics
- Collision Detection
- Gravity
- Wind Effects
- Simulation Caching
Module 12 – Particle Systems
- Particle Fundamentals
- Particle Emitters
- Particle Forces
- Fire Effects
- Smoke Effects
- Rain,Snow, Dust,Sparks
- Advanced Particle Systems
Module 13 – Advanced Lighting & Rendering
- Advanced Global Illumination
- Ambient Occlusion
- HDRI Environments
- Caustics
- Volumetric Lighting
- Light Mixing
- Render Passes
- Render Layers
- Image-Based Lighting
- Production Rendering Techniques
Module 14 – Visual Effects (VFX) Basics
- Scene Effects
- Atmospheric Effects
- Motion Blur
- Depth of Field
- Fog & Volume Effects
- Environment Effects
- Render Elements
Module 15 – Project Development
Students will complete practical projects including:
- Interior Visualization
- Exterior Visualization
- Product Modeling
- Furniture Modeling
- Character Modeling
- Character Animation
- Product Animation
- Logo Animation
- Motion Graphics Elements
- Short 3D Animated Scene
